![]() SM3.0 support should have been added to Cider with the version that shipped with Spore, but whether the performance is decent enough in that mode with high settings is questionable. ![]() I think the version of Cider used for C&C 3 for Mac didn't have DX9.0c (SM3.0) support which was why max settings on Mac looked worse than on PC since it could only use SM2.0 at best. C&C 3 for Mac didn't exactly fly and while Cider has improved over those early ports, Red Alert 3 is also quite a bit more graphically complex, and if I'm not mistaken doesn't look very good at all when forced to low settings. It's great that EA is continuing to support Mac, but I'm not optimistic about the performance either.
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