As an example, compare the spinning triforce animation from the opening to Legend of Zelda on the ZSNES and bsnes emulators. But emulating those old consoles accurately - well, that's another challenge entirely accurate emulators may need up to 3GHz of power to faithfully recreate aging tech. "It doesn't take much raw power to play Nintendo or SNES games on a modern PC emulators could do it in the 1990s with a mere 25MHz of processing power. ![]() ![]() An anonymous reader sends this excerpt from the Opposable Thumbs blog:
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